EMPLOY THE DEAD!
SAM LOYD'S DUMMY PROMOTION
The chess problem below is No. 117 (p. 120) in Sam Loyd and His Chess Problems by
Alain C. White (Dover Publications, 1962 reprint). White gives
the 1898
source on the diagram and also mentions that the problem was reprinted
in a collection of Loyd's problems by Max Weiss in 1903. White, a
friend of Loyd, writes that "while
unquestionably by Loyd, [it] is a freak that he never acknowledged in
his collections . . ." Despite the contempt that
apparently both White and Loyd had for the problem, it is a remarkable
composition. It is easy to
construct an endgame position in which only promotion to an
immobile "Dummy Pawn"
secures a draw by stalemate (example).
It is not so simple to construct, as Loyd has
done, a position in which this option is the shortest path to checkmate
of
your opponent. Loyd may not have been the first to compose such a task,
since according to White there was an early fad for similar
compositions (p. 407). But it would probably now be hard to find an
earlier
example, and if Loyd knew of one, likely his setting is superior.
If the option had always been available to "promote" a Pawn to a Dummy
Pawn, this would probably never have been a good choice
in
all the games of chess that have ever been played. According to H. J.
R. Murray (A History of Chess,
p. 835, note 36) this was
permitted in an English code of rules of 1862. Murray states "This absurdity has been justly condemned
by the common sense of players. It has not the slightest historical
justification." Just what qualifies a rule for a game to be
"absurd" is not clear, and every
innovation begins without "historical
justification." And suppose there has been a game or two in the last
two centuries in which a
player's best move was to promote to a Dummy Pawn. Then what a
shame that this option was denied and we were deprived of such an
amazingly rare strategy.
Since such a promotion would
have no impact on the way chess is played, why not allow it? You
may
counter, why bother? Here are some reasons: (1) it slightly
simplifies the rules of chess, reducing the exceptions to promotion
from two to one (no promotion to King); (2) for problems and
endgame studies, it would add
a thematic possibility, and (3) allowing dummy Pawns on the last rank
might
enable or simplify certain compositional tasks. Changing (expanding)
the
rules of chess to allow
dummy promotion might lead to
consideration of other changes, of real significance, that could
improve the
game of chess and forestall its domination by computers.
1. c7xd8
(P)! Bd7-f5+
2. Re5xf5
1. . . .
Bd7-c6+
2. b5xc6
1. . . .
Bd7xc8
2. f8 (Q)+
1. c7xd8 (B)? Bd7-f5+
2.
Ke4-d4 Bf4xc8
1. c7xd8 (S)? Bd7-c6+
2.
Ke4-d4 Bc6xa8
Linked to from: Chess
with Chinese Pieces by Daniel W. VanArsdale
Minimal Underpromotions
(Minimal mate in two problems employing various underpromotions)
Index page of
Daniel
VanArsdale.